Humber’s Visual and Digital Arts diploma program offers you the opportunity to develop a well-rounded skillset applicable to a broad range of visual arts disciplines. At the Art Commons, Humber’s dedicated art facility, you will learn to effectively plan and produce visual material, and facilitate modes of interactive expression and communication.
Using state-of-the-art software and tools such as Adobe Photoshop and Illustrator, you will develop skills in painting, drawing, illustration, digital art, photography and installation art. While developing your artistic abilities, you will gain knowledge about anatomy, colour, composition, figurative expressions and art history. You will apply your abilities and learn to create traditional and experimental fine art projects. Throughout the program, you will participate in collaborative projects with your peers, gain the opportunity to exhibit your work in campus galleries, take part in installations and join in critiques. With its focus on experiential learning and critical thinking, this program is an excellent launching point for more advanced creative pursuits.Courses Learning Outcomes
Upon successful completion of the program, a graduate will:
Produce creative life and representational drawings and paintings, illustrating volume, proportion, perspective, mass and texture with descriptive lighting.
Create representational digital drawing, paintings and illustrations, using application software such as Photoshop, Illustrator and Painter.
Assess the artistic merit of artwork using an analysis of the creative application of established principles of design and composition.
Construct pictorial compositions using visual perspective to achieve accurate proportional relationships.
Light compositions to reveal three-dimensional form.
Create figurative pictorial compositions, using principles of human and comparative anatomy.
Critique technical principles of composition in representational drawing, painting and illustration, through analysis of rendering.
Prepare and present a traditional and creative art portfolio containing both original work and computer generated reproductions.
Research and create reference materials to support successful completion of a work of art.
Reproduce, with fidelity, colour as encountered in nature, mixing traditional and digital media.
Develop a career plan and self-promotion skills suitable to the digital media industry, using materials such as a résumé, cover letter, contact list, e-portfolio.
Develop and present a digital art project proposal and manage the project, using effective oral and written communications skills.
The newly constructed Humber Art Commons was designed to foster creative collaboration and experimentation. The flexible space allows Art Foundation students to conceptualize, create, and exhibit work all in the same place.
Launched as a live lab, the Art Commons building provides students with a creative space to explore and discover new techniques. Located at Lakeshore Campus on Lakeshore Blvd, the building acts as a hub for art students. The open concept allows for a modern studio space flooded by natural light. The space has been modelled on the general concept of transformability. Four large multi-purpose rooms on two floors can be turned into any kind of collaborative space depending on need.
Visual and Digital Arts professors are accomplished artists, designers, entrepreneurs and art historians. They represent the full spectrum of creative career paths available to students upon graduation. Program co-ordinator Cole Swanson is an interdisciplinary artist who has been featured in gallery exhibitions, residencies, and festivals on four continents. Professors include Noni Kaur, Marc Colangelo, Golboo Amani, Steven Cober, Eva Kolcze, Neil Harrison, John Stuart, Carolyne Topdjian, and Tobias Williams.
Watch the video to see how the In Situ event was an immersive and interactive evening that showcased music, photography, performance, dance, improv, mime, spoken word, mural and graffiti art, installation art, design and more by some of the GTA’s best emerging artists!
Watch the video above to learn more about the Winter Stations Competition 2017.
Watch the video to discover how the Visual and Digital Arts program at Humber helps students explore their creativity and express their ideas.
Watch the video to find out how Humber prepared Mac for the professional aspects of being an artist.
Watch the video and discover how Noni Kaur inspires her students to think outside the box and create more than what they think they are capable of.
Watch the video to find out how Marc motivates his students to succeed.
Take a 360 degree tour!
For mobile and tablet users, open the video in the YouTube app. For optimal viewing experience use Firefox or Chrome. Currently Safari does not support 360 videos.
Although the Information Age has created an explosion of career opportunities for visual and digital artists, the competition is keen. It is an exciting career that encompasses creativity, challenges, new insights, and new and dynamic ways of critical thinking. But employers agree – professional drawing skills reinforced with fine art principles and critical thinking skills will distinguish an applicant from the crowd.
Enjoy exciting entry-level positions in the visual, graphic and media arts industry with your newly acquired skillset. Use your creative and technical skills as an illustrator, a concept artist, an advertising layout artist, storyboard artist, digital illustrator, visualizer, artist representative, gallery or artist supply assistant, graphic artist, photographer’s assistant, or art teaching assistant. Be self-employed as a freelance artist, illustrator, or art instructor in an arts and crafts association or organization. Many of our graduates also pursue higher education within media studies and the visual arts, given that they will be equipped with a comprehensive portfolio to showcase their acquired skills.
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Watch the video to see student work and hear why students decided to take this program.
Humber Lakeshore Wins at Adobe Creative Jam
Tue, November 26, 2019
Four students in Humber’s Advertising & Graphic Design program won first place in the 2019 Adobe Creative Jam.
Competing in a field of 72 teams from six college, Team “A-Block” -- comprised of Nicolas Diaz, Emily Little, Julia Laing, and Chelsea Speck – created an app to address academic integrity. Check out some images of the app here.
The Adobe Creative Jam is a design challenge that asks students to create a visual or motion design concept based on a theme revealed at the event. After three hours and no rules, the teams present their work to the jury in front of a rapt audience. The 2019 Jam drew over 300 students from Sheridan, George Brown, Seneca, OCADU, Algonquin College, and Humber.
Congratulations to all the students who competed, and especially to Team “A-Block”!
Students design data for future airport installation
Thu, October 17, 2019
The project is part of the Global Affairs Canada division of the Federal Government and aims to highlight the support Consular Services offer to Canadian travellers.
The hackathon event took place in the Barrett Centre for Technology Innovation and started with an introduction to the design challenge and a briefing call with the client where students were provided the information, materials and inspiration they needed to start their projects.
“When a client is involved, the experience is holistic and involves every aspect of working in the field,” says Bianca DiPietro, program coordinator of the Graphic Design program. “The dynamic between client and student is much more professional and holds a certain level of recognition.”
DiPietro and David Neumann, program coordinator of the Web Design and Interactive Media program say the opportunity for their students to work with real-life clients is great exposure—allowing students to communicate effectively, problem solve and work collaboratively with others.
The students gathered in small groups to design a concept while working with their faculty and advisors to complete their project proposals by the end of the day. Faculty will review the submissions and select up to eight concepts based on uniqueness, creativity and execution. The selected submissions will be shared with Global Affairs Canada to consider the concepts further.
For one group, their concept is a three-dimensional, hollow hemisphere that resembles a globe and features data and information within it. User-friendly to all ages, the globe can be tilted or spun around to allow users to see inside the globe and learn about Consular Services.
“Projects like this give validation to the program and show trust in us as working professionals by allowing us to have our work showcased and potentially have our work attached to the Government of Canada,” says Gizaham Jones, third-year Graphic Design student.
Using different skills and methods, a Web Design and Interactive Media group’s concept includes movable Plexiglass panels. With infographics and data printed or engraved onto the materials, the installation will allow natural light in airports like Toronto Pearson Airport to reflect onto it. The concept also features QR codes and Near-field communication (NFC) codes, which lead users to find more information on the government’s website using their smartphones.
“Being able to have clients give you an open-ended project to work with is a great way to get your creativity and development moving and apply what we’ve learned so far,” says Paul Cudmore, second-year Web Design and Interactive Media student.
The hackathon is part of Humber’s Data storyLAB, which is an innovative hub for data-driven storytelling. Based out of the North Campus, the storyLAB will produce year-round research and partnership opportunities for student learning and engagement.
“StoryLAB is an opportunity for students to pair with reporters, developers and coders to discuss the influence data can create in different journalistic settings. The lab demonstrates how data can transform and impact politics, social justice, and the day-to-day lives of Canadians,” says DiPietro.
Humber’s storyLAB and The Pulitzer Center on Crisis Reporting recently created a storyLAB Data Journalism Grant to support independent data-driven journalism.
For the inaugural grant, Humber and The Pulitzer Center are accepting proposals for stories related to Indigenous lands and property rights. The grant will provide up to $10,000 for a freelance journalist or team of journalists to explore a related story from a data-driven perspective.
This article, by Alysia Burdi, was first published by Humber Today on September 20, 2019. Read the article in it's original context.
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Faculty of Media & Creative Arts Events
Tue, January 14, 2020 to Wed, January 15, 2020
Join us on January 14th or 15th and speak with our professors and students. Find out which of these Humber programs is right for you.
Faculty of Media & Creative Arts News
Radio Humber and BRTV Collaborate to showcase Indie Canadian Artists
Thu, June 13, 2019
96.9 Radio Humber teamed up with the Broadcast Television/Videography Program to bring Canadian artists on campus for an interview and performance.
Faculty of Media and Creative Arts Students Win Big at this Year's Skills Ontario Competition
Mon, May 27, 2019
The Faculty of Media and Creative Arts would like to congratulate four of our students who won at Skills Ontario this spring.
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On June 29, 2018, the Provincial Government of Ontario announced the renaming of the Ministry of Advanced Education and Skills Development (MAESD) to the Ministry of Training, Colleges and Universities (MTCU). Both names may appear on this website.