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Animation - 3D

Credential: Advanced DiplomaProgram Code: AN311Length: 6 semestersProgram Starting Between:  

Admission Requirements

Applicants must meet all the requirements below in order to meet minimum program eligibility. Meeting minimum eligibility requirements does not guarantee an offer of admission. Admission decisions will be available via MyHumber, or by email and mail. Admission decisions will not be released by phone.

Admission selection is based on the following 5 requirements:

  • Academic

    To be eligible for admission, you must possess the following:

    • Ontario Secondary School Diploma (OSSD) or equivalent including these required courses:
      • Grade 12 English (ENG4C or ENG4U or equivalent)
      • Three Grade 11 or Grade 12 C, M or U courses in addition to those listed above

    or

    or

    Mature Applicants

    Diplomas and Certificates

    An applicant is considered a mature applicant if they have not completed secondary school or other postsecondary school, and will be 19 or older as of the first day of classes. Humber will invite you for testing to demonstrate that you meet program eligibility.

    Degrees

    An applicant is considered a mature applicant if they have not completed secondary school or attended postsecondary studies, and will be 21 or older as of the first day of classes. Mature applicants for degree programs will be required to meet course requirements at the U/M level or equivalent.

    College Transfer Applicants

    Diplomas and Certificates

    An applicant is considered a college transfer applicant if they have completed some or all of a college-level credential. Humber may use a combination of secondary school and/or college courses and grades to determine program eligibility.

    Degrees

    An applicant is considered a college transfer applicant if they have completed some or all of a college-level credential. Humber may use a combination of secondary school and/or college courses and grades to determine program eligibility. Applicants must have an overall minimum grade point average (GPA) of 65 per cent in the program. Applicants are required to disclose and provide academic transcripts for all course work completed at the postsecondary level.

    University Transfer Applicants

    Diplomas and Certificates

    An applicant is considered a university transfer applicant if they have completed some or all of a university-level credential. Humber may use a combination of secondary school and/or university courses and grades to determine program eligibility.

    Degrees

    An applicant is considered a university transfer applicant if they have completed some or all of a university-level credential. Humber may use a combination of secondary school and/or university courses and grades to determine program eligibility. Applicants are required to disclose and provide academic transcripts for all course work completed at the postsecondary level.

  • English Language Proficiency

    All applicants whose first language is not English must meet Humber’s English Language Proficiency Policy.

  • International Credit Evaluation

    Canadian citizens or permanent residents with international education are required to provide a WES or ICAS evaluation.

  • Portfolio

  • Applicants will submit a portfolio that includes 10 examples of original work. A variety of media is ideal (e.g. drawing, painting, musical, written and photography) to evaluate how you work creatively with different tools.

  • Written Statement

  • Select three (3) of the pieces in your portfolio. For each of the three (3) pieces, in 150 words, describe why you chose to include that piece in your portfolio. (max 150 words per description).

    Submission Instructions

INTERNATIONAL ACADEMIC EQUIVALENCY

Admission equivalencies for Humber depend on your country of study. Please enter your location or choose detect my location to see the requirements for your country below.

Post-Admission Requirements

Once you have been accepted, and have confirmed your offer, you may need to complete a further set of requirements related to your program (Post-Admission Requirements).

Not available

Fees

The 2020-2021 fee for two semesters is:

  • domestic: $6,738.02
  • international: $19,807.00

Fees are subject to change.

Scholarships

Humber offers a variety of scholarships each year.

Learn more

Fees by Semester 

Fees by Semester

Semester 1 Domestic Fee International Fee*
Total $3,369.01 $9,693.50
Tuition $2,843.17 $9,167.66
Compulsory Ancillary Fee $469.89 $469.89
Enhanced Student Experience Fee (Optional) $55.95 $55.95
Program Ancillary Fee $0.00 $0.00
Co-op/Placement $0.00 $0.00

 

Semester 2 Domestic Fee International Fee*
Total $3,369.01 $9,693.50
Tuition $2,843.17 $9,167.66
Compulsory Ancillary Fee $469.89 $469.89
Enhanced Student Experience Fee (Optional) $55.95 $55.95
Program Ancillary Fee $0.00 $0.00
Co-op/Placement $0.00 $0.00

 

Semester 3 Domestic Fee International Fee*
Total $3,369.01 $9,693.50
Tuition $2,843.17 $9,167.66
Compulsory Ancillary Fee $469.89 $469.89
Enhanced Student Experience Fee (Optional) $55.95 $55.95
Program Ancillary Fee $0.00 $0.00
Co-op/Placement $0.00 $0.00

 

Semester 4 Domestic Fee International Fee*
Total $3,369.01 $9,693.50
Tuition $2,843.17 $9,167.66
Compulsory Ancillary Fee $469.89 $469.89
Enhanced Student Experience Fee (Optional) $55.95 $55.95
Program Ancillary Fee $0.00 $0.00
Co-op/Placement $0.00 $0.00

 

Semester 5 Domestic Fee International Fee*
Total $3,369.01 $9,693.50
Tuition $2,843.17 $9,167.66
Compulsory Ancillary Fee $469.89 $469.89
Enhanced Student Experience Fee (Optional) $55.95 $55.95
Program Ancillary Fee $0.00 $0.00
Co-op/Placement $0.00 $0.00

 

Semester 6 Domestic Fee International Fee*
Total $3,369.01 $9,693.50
Tuition $2,843.17 $9,167.66
Compulsory Ancillary Fee $469.89 $469.89
Enhanced Student Experience Fee (Optional) $55.95 $55.95
Program Ancillary Fee $0.00 $0.00
Co-op/Placement $0.00 $0.00

*Plus Mandatory Health Insurance fee once per academic year: Fall start - $420 Winter start - $280 Summer start - $140

Additional Costs

Approximately $1,000 - books and supplies (for two semesters). Students of this program will need to own a high-end computer and peripheral devices (Wacom Tablet, external hard drive (HD), etc.). This expense will be in addition to the costs for books, digital resources and supplies.

Pathways

Pathways are academic routes that students can take to move from one credential to another.

PATHWAYS OUT TO ANOTHER PROGRAM:

TO A PARTNER INSTITUTION

Consecutive Bachelor of Education (B.Ed.) - Technological Education

The consecutive BEd (Technological Education) Program at York University is open to Humber graduates who have successfully completed the Animation 3-D Advanced diploma. Consistent with all other BEd programs at York, the Technological Education option requires completion of 60 credits offered in two consecutive Fall/Winter sessions in addition to the requirements of the student’s program at the sending institution.

Individuals who successfully complete the Consecutive BEd (Technological Education) program and who have successfully completed an approved applied degree or advanced diploma and a minimum of 2 years (24 months) of work experience related to the areas of Technological Education selected as options in the program of professional education will be eligible for recommendation by York University to receive a Certificate of Qualification in Technological Education from the Ontario College of Teachers so they may teach Technological Education in an Ontario Secondary School. Agreement covers admission up to F/W 2021 session. Candidates must apply to York University.  

 Admission to the academic programs listed is at the sole discretion of the partner post-secondary institution. Please contact the institution for detailed admission requirements.

BA (Hons) Animation and Games Arts

Humber Graduates who have successfully completed  the Humber College Animation 3D Advanced Diploma and who have achieved an overall Grade Point Average of 2.3 or 64%, will be granted Advanced Standing into the Sunderland Programme BA (Hons) Animation and Games Art (Year 3).  Any Humber student wishing to apply to a Sunderland Programme must apply for the Sunderland Programme through UCAS or directly to the University via online. Students applying will be required to submit a portfolio along with their application

Admission to the academic programs listed is at the sole discretion of the partner post-secondary institution. Please contact the institution for detailed admission requirements.

Bachelor of Arts (BA) Honours Animation

Humber College students who have successfully completed the Advanced Diploma in 3D Animation and have met the requirements may be considered by the University of Gloucestershire for entry to the final year (Level 6) of the BA Honours - Animation. International students should demonstrate and must provide evidence that they have attained a level of English Equivalent to IELTS 6.0 overall. Alternative acceptable English Language qualifications can be found at: http://www.glos.ac.uk/study/international/Pages/international-students.aspx

Canadian students are also awarded £3,000 (approximately equivalent to $5,000) towards the first year of study at the University of Gloucestershire.   This institution is also OSAP approved.

Admission to the academic programs listed is at the sole discretion of the partner post-secondary institution. Please contact the institution for detailed admission requirements.

Law LLB

Humber students who have successfully completed a Diploma in any field and meet the requirements, will be considered for admission into the University of Gloucestershire's Law LLB (Hons) (2-year fast track). International students should demonstrate and must provide evidence that they have attained a level of English Equivalent to IELTS 6.0 overall. Alternative acceptable English Language qualifications can be found at: http://www.glos.ac.uk/study/international/Pages/international-students.aspx

Canadian students are also awarded £3,000 (approximately equivalent to $5,000) towards the first year of study at the University of Gloucestershire.   This institution is also OSAP approved.

Admission to the academic programs listed is at the sole discretion of the partner post-secondary institution. Please contact the institution for detailed admission requirements

BSc Technology Project Management

For those students who complete a 3 year diploma at Humber, Davenport University will grant the student 90 credit hours toward the completion of a bachelor degree program. You will need to complete a minimum of 30 credit hours (approximately one year of full-time attendance) to meet residency and program requirements and to complete your bachelor degree program. Students must complete a minimum total of 120 semester credit hours to earn a bachelor degree. The total credit hours will include the completed 3 year diploma classes plus any courses completed through Davenport University.

Admission to the academic programs listed is at the sole discretion of the partner post-secondary institution. Please contact the institution for detailed admission requirements.

Contact Us

Program Specific Questions

Cory Avery, program co-ordinator
416.675.6622 ext. 4466
cory.avery@humber.ca

Admissions Questions

Domestic Students  

Phone: 416-675-5000
Email: enquiry@humber.ca

International Students  

Contact the International Centre

How to Apply

Applications to Humber are made through ontariocolleges.ca. Be sure to submit your application by the equal consideration deadline of February 1. You may apply after February 1, however, post-February 1 applications will be considered on a first-come, first-served basis depending on the availability of the space in the program. To check program availability refer to the Campus/Availability listing on Humber's program pages or ontariocolleges.ca.

Admissions Road Map

Apply through Ontario Colleges

INTERNATIONAL STUDENTS

If you’re an international student, you can apply directly to Humber via our International Centre.

Apply through the International Centre

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In Humber’s Animation 3D advanced diploma program, you will develop a well-rounded knowledge base and skillset that includes strong art, animation, modelling and visualization abilities. You will be prepared for the ever-expanding 3D art field with a thorough understanding of the latest 3D digital art technologies in a program developed with the input of industry advisors. Learn to work like the pros do — using the same 3D animation software and tools to render creative thoughts into compelling images and fully-realized design.

This program will allow you to develop a blend of the most relevant digital and analog art skills, as well as an understanding of creative and technological processes. A full understanding of art and design theories will help you draw, visualize and apply colour principles to create appealing work. You will also gain a mastery in adhering to a pipeline, as you develop content across courses; and teamwork, as you collaborate with students from other programs to better simulate a studio/production environment.​

Learn to go beyond beautiful surfaces and moving objects to get to the heart of 3D animation — involving narratives that capture the imagination of your audience.​

Courses Program Standards

Upon successful completion of the program, a graduate will:

  • Design, create and animate objects and characters with naturalistic and expressive movements and poses.
  • Design and create hand-drawn and/or computer-generated drawings using principles of art, design and composition.
  • Select and use appropriate tools and technologies for the development of animation projects.
  • Contribute to the planning, implementation and evaluation of animation projects.
  • Plan, develop and execute a series of effective and believable animation sequences.
  • Create and enhance the production of animation sequences and projects using a variety of principles and techniques related to cinematography and art direction.
  • Use storytelling skills to create and enhance the development and execution of animation sequences.
  • Use performance theory and skills to create and enhance animation.
  • Design and produce layouts using perspective, composition and colour theory to enhance visual presentation and mood.
  • Present and defend a visual concept to a target audience.
  • Use computer skills and appropriate digital asset management techniques to function effectively within a production pipeline*.
  • Develop, assemble and present a demo reel* or portfolio in a manner that meets current industry expectations, and highlights one’s creativity, skills and proficiency with relevant animation software and related technologies.
  • Model* and rig* objects, characters and background elements.
  • Light and texture objects, characters and sets using a range of appropriate tools and techniques.


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The Humber Advantage

This program is hosting an Information Session in January 2020.

Usability Lab

The Usability Lab is a new facility for students in the Faculty of Media & Creative Arts at Humber College. This “Live Lab” is a full-fledged usability lab where content creators can capture & assess the interaction between user and design.

This Usability Lab is specialized, in that it was purposefully built for usability studies to ensure that the environment does not interfere with the testing. Designed with flexibility at its core, it has been equipped with a broad variety of technology, supporting usability testing at many different levels of sophistication.

What makes this lab unique is the fact that it is mobile. This one-of-a-kind usability lab can be delivered to those who wish to use and evaluate our designs, as well as their own. For our students, they can participate in, and lead experiments that will truly test the designs they have developed, to make sure they work in the manner they have been designed to work.

Live Labs

VR room logo usability lab

usability lab

computer screen

guy working on a laptop


Expert Faculty

Our professors combine extensive industry and freelance experience with a passion for student success. Having worked at companies such as Disney, Nelvana, Ubisoft, Guru Studios and many more, these professors have the real-world experience to back up their substantial theoretical knowledge.


Unique Projects

valhaven island

In a rapidly changing digital landscape, Transmedia creates multi-dimensional storytelling experiences that provides audiences the opportunity to be engaged like never before. Immersive, collaborative and deeply engaging, Transmedia revolves around the telling of stories using a variety of platforms. The overall narrative experience is intended to be enhanced by audience engagement with each successive platform.


Student Work

Your Career

Pour your creative ideas and your technical skills into a dynamic career in the fast-evolving field of 3D animation where your chances to progress are only as limited as your imagination. The rapid advancement in computer technology, combined with skyrocketing global demand for animated entertainment, cable and satellite TV, and the Internet, has led to a surge in career opportunities for those who have the expertise to tell effective stories and create compelling digital characters and worlds in 3D.

You can steer your 3D animation career into the film animation industry. Another significant source of employment for animators is the video game industry.

Enjoy the excitement of a vibrant industry where innovation rules, new ideas are appreciated and opportunities for advancement are plenty. Apply your talent, skills and ingenuity to creating everything from special effects for live-action and animated films to broadcast graphics for games, television and commercials. Or, pursue roles in CGI, character animation, lighting, rigging, rendering or technical directing.

Related Programs

man using a tablet

3D Modelling and Visual Effects Production

Credential: Certificate of Achievement
Length: 2 semesters

animated fish and turtle

Game Programming

Credential: Advanced Diploma
Length: 6 semesters

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Interaction Design Programs

Program Availability

START DATE LOCATION STATUS INTERNATIONAL STATUS
September 2020 North Open Open

Humber 3D Reel

space scene

Watch the video to see all the different areas you could learn about in 3D Animation.


Humber

Vocal Showcase - Presented by Humber Music

Vocal Showcase - Presented by Humber Music

Humber

Fri, February 21, 2020 | 08:00 PM - 10:15 PM
All Campuses

Humber Music presents The Vocal Showcase!

Date: Friday, Feb 21, 2020
Time: 8pm
Location: Humber College Lakeshore Campus, A Building Auditorium

Tickets: General admission: $15, senior/student: $10. Humber Music Students are free. Tickets are available in advance here.

*Please note that only debit and credit will be accepted at the door*

Read More
Artist-In-Residence Showcase - Presented by Humber Music

Artist-In-Residence Showcase - Presented by Humber Music

Humber

Fri, March 06, 2020 | 08:00 PM - 10:15 PM
All Campuses

Join us for the Artist-in-Residence Showcase with special guest, Terri Lyne Carrington.

Date: Friday, March 6, 2020
Time: 8pm
Location: Humber College Lakeshore Campus, A Building Auditorium

Tickets: General admission: $15, senior/student: $10. Humber Music Students are free. Tickets are available in advance here.

*Please note that only debit and credit will be accepted at the door*

Read More

Humber

Grad Spotlight: Fadi Sara

Grad Spotlight: Fadi Sara

Tue, January 21, 2020

Fadi Sara graduated from 3D Animation in 2015 and is now the Tracking and Layout Department Lead at Mr. X in Toronto. 

Fadi was recently featured in The Focus Magazine for his team's work on the dramatic scene where Brad Pitt's character plummets 80,000 feet to Earth from an antenna that extends outside the planet's atmosphere.

We caught up with Fadi to find out more about what he does and how Humber helped him get there.

What is your current job title and what does that mean on a daily basis?

My current job title is "Tracking and Layout Department Lead" at Mr.X Inc in Toronto, Ontario. The tasks I perform in a day can vary, so here are some of the things that I do:

Lead - I oversee a team of 8 others on a daily basis as part of my duties as lead. I work with them to address any issues or concerns they have, as well as just general supervision, support, and direction.

New Show Setup – I work with the technical leads in the studio to set up new shows. I help ingest the data that’s been given to us by clients and set up the foundation required for each show so they’re ready for our artists to work with. This includes things like dictating render resolutions, color spaces, and software templates.

Interviews – I conduct interviews alongside my manager to scout for potential new hires in the Toronto tracking and layout department.

General Troubleshooting – I work alongside all the artists in my department to help them with any issues they may have. This can be related to the specific shot/show that they’re working on, or it could be one of our proprietary tools that needs bug fixes.

Pipeline Overseeing – I manage and oversee the pipeline for the Tracking and Layout department across all 3 locations. The "pipeline" is the technical term for the proprietary toolsets that allow for the transfer of data from one department to the other. I discuss, oversee and approve any development that affects the data coming into or going out of the tracking and layout team.

Training – Having worked with a team to pioneer the current training system in place for Tracking and Layout, I still oversee the training to this day. New hires for Toronto are seated next to me and get 1-on-1 time as they are introduced to the tools and workflow. Once they’re at a comfortable level, we put them into production. During this phase, they continue to sit next to me so I can oversee their work and troubleshoot any hiccups they may experience.

Shot Work – If there’s nothing from the above list on my plate for that day, I work on individual shots alongside my team.

What was your career path to get where you are now?

My career path after leaving Humber has been fairly single track. I was hired at Mr. X while still in my third year and have been here ever since. I was brought in as an "Entry Level Tracking Artist". Over the years, I was presented with more responsibility and higher-level tasks as my skillset, knowledge, and experience grew.

In the fall of 2017, I worked with my supervisors to restructure and establish an entirely updated training program for new hires in our department. This training has been widely successful. Over 10 artists have gone through it since and almost all are now at a senior level.

In the spring of 2018, I was given the opportunity to travel to India. We opened a branch in Bangalore and I was sent there to train the staff of the tracking and layout department in our proprietary toolsets and workflows. I held live demos, recorded hours of video training documentation, established personal connections and rapport with the individual artists, and continued communication with them afterwards, overseeing their work and progress.

In the fall of 2019, the position for department lead became available and I was presented with the promotion. I’ve been in that role since.

How did your time at Humber prepare you for what you’re doing now?

Humber did a fantastic job of preparation me for my career.

The education I received allowed me to build a portfolio that helped me acquire the position in the first place.

The outreach to former students and industry professionals prepared me by helping set up an in-depth network of resources and contacts. This helped me understand the importance of communication and references. It was a Humber grad I met through this networking that recommended me for the position at Mr. X, helping me secure the job.

Studio tours and guest speakers hosted by the professors gave me insider knowledge about the workings of the industry, and supported everything the instructors were telling us. Humber also helped prepare me with useful pointers on how to set up my demo reel, website, and resume to stand out more than other applicants.

Find out more about Fadi Sara on IMDB and read the articles where he and his team were featured: 

https://www.thefocus.com/news/ad-astra-fall-brad-pitt-mr-x-fall-from-space

https://www.thefocus.com/news/ad-astra-brad-pitt-fall-mr-x-visually-chaotic

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Grad Spotlight: Ross Munro

Grad Spotlight: Ross Munro

Tue, January 21, 2020

Ross Munro graduated in 1986 from the Film & Television Production Program. We asked Ross about his journey from Humber student to filmmaker.

What are you doing now and what was your career path to get here?

After gaining valuable experience in all facets of film work, I decided to specialize in Screenwriting and, a few years after graduating, found myself writing and directing my first feature film "Brewster McGee" which was shot on 16mm black and white film. Over the next several years, I continued my filmmaking journey here in Vancouver with my documentary short "Broken Palace" as well as my most recent feature film "A Legacy of Whining" (which I also acted in). I have just completed (along with my Producer/wife Maria) our new documentary "European Tour '73".

Tell us some of your favourite Humber memories.

The memories that I cherish most from my time at Humber are of the many great friendships that I made with my fellow Humber film students and the amazing (and sometimes nerve wracking) moments we spent getting our film projects across the finish line in time!

Also, upon arriving at Humber College, I immediately found the offices of the campus newspaper "The Humber Voice" and became the film critic for the paper for the next three years. This allowed me to received a press pass to cover the Toronto International Film Festival which was enormously exciting ("Hey! Is that Roger Ebert getting on the elevator...!).

How did Humber help you get where you are now?

I think the best thing about studying film at Humber College was how well it prepared me for real life in the film world. Just like in the film business, we had to learn how to exist and get along within a group of fellow crew members and be able to respect and listen to each other's creative ideas and to balance and be productive amongst all the different personalities and viewpoints involved. Also, the course's expectation of having us learn all the different functions and duties in the film world gave us a very well-rounded and valuable opportunity for some incredible hands-on learning.

Share a tip for upcoming filmmakers.

I think it's important for potential filmmakers to get a solid understanding of their craft - whether it's going to film school or learning online or especially going to as many movies as possible - that's key. When I went to Humber, I used to jump on a bus downtown almost everyday after class and see as many movies as I could (they used to have a collection of very cool repertory movie houses that featured amazing film titles from North America and around the world!).

Also, I think it shouldn't be overlooked just how important it is for filmmakers to get out and meet as many like-minded individuals as possible (yes, that dreaded word "networking"!). Making a film is a social experiment at all times and you will need as many people pulling in the same direction as you as possible. Get out of your comfort zone and start being part of your chosen community! Help other filmmakers on their sets, support other filmmakers and creatives - the love will make its way back to you!

Watch the trailers for Ross's films "A Legacy of Whining" and "European Tour '73".

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Faculty of Media & Creative Arts News

Humber a Designated Industry Partner with Telefilm

Humber a Designated Industry Partner with Telefilm

Thu, January 23, 2020

Are you a Humber Film graduate? You may be eligible for financing through Telefilm’s Talent to Watch Program!

Read More
Radio Humber and BRTV Collaborate to showcase Indie Canadian Artists

Radio Humber and BRTV Collaborate to showcase Indie Canadian Artists

Thu, June 13, 2019

96.9 Radio Humber teamed up with the Broadcast Television/Videography Program to bring Canadian artists on campus for an interview and performance.

Read the Full Article

No news at this time.

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On June 29, 2018, the Provincial Government of Ontario announced the renaming of the Ministry of Advanced Education and Skills Development (MAESD) to the Ministry of Training, Colleges and Universities (MTCU). Both names may appear on this website.